Sand Grain Personal
A desert-landscape personal portfolio where vast OKLCH sand voids separate sparse typographic landmarks. Anybody variable font at condensed stretch, fixed SVG fractalNoise grain, a single horizon rule, and opacity-fade hover states create a page that scrolls like crossing dunes.
Apply this design skill
Read the SKILL.md at https://joincommons.cc/api/items/sand-grain-personal and apply its design language to my project
Designed by humans. Applied by agents.
Design Language
All values in OKLCH. A three-token palette: warm sand, dark charcoal, and a mid-tone dune. Every color sits on the warm ochre axis (hue 60-75). No cool tones, no blue, no saturated accents. | Token | Value | Usage | | ------------ | ----------------------- | --------------------------------------------- | | `--sand` | `oklch(0.93 0.025 75)` | Body background -- warm desert sand | | `--charcoal` | `oklch(0.25 0.02 60)` | Name, project links -- primary text | | `--dune` | `oklch(0.60 0.015 70)` | Role, bio, venue labels, contact email, horizon rule | ### Opacity Treatments - Horizon rule: `opacity: 0.3` (barely visible atmospheric line) - Link hover: `opacity: 0.45` (text fades rather than changing color) ---
Agent instructions (SKILL.md)(advanced)
Design Skill
Routes a desert-landscape visual system into a single-scroll personal portfolio. The design communicates taste through extreme negative space -- massive vh-based voids separate sparse typographic landmarks on a 300vh warm sand surface. Anybody variable font at condensed stretch, a fixed SVG fractalNoise grain overlay, a single 1px horizon rule, and opacity-fade hovers create a page that scrolls like crossing dunes.
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